I would think there are other, better ways of speeding up the game than cutting quarters.
Eliminate (or at least make more efficient) challenges and replays. When we get too many delays for reviews, it slows down the game. I don’t think cutting down to 48-minute games would help if there are still too many long pauses for reviews during those 48 minutes.
He’s looking at from an NBA point of view it seems.
I wouldn’t curb the length of the quarter. I agree with cutting down replay time and starting the clock sooner.
One thing I would like to see explored…and I may be only one in the planet who thinks this…
After the 3 minute warning, have the clock run the same way as it does for the other 54 minutes. Completed play inbounds = keepclock going. The end of the game and each half is such a crawl.
I believe shortening the games will help the T.V. ratings.
I guarantee the number of viewers during the last minutes of an already decided game are anemic. And, all too often, because of reviews, time outs and arguments with ref, the last 2 minutes of a game can take 10+ minutes of real time. During that time, the “average” viewership is dropping like a stone and hurting the CFL in the eyes of advertisers.
If you don’t like 12 minute quarters, find a way to speed up the final minutes of a game - including the first half. It will be a Win-Win.
If the CFL is having trouble maintaining the focus of millennials, if anything, replays should be the first to go.
If they choose to go that route they might as well lower ticket prices by 20 percent if they're not going to play the full game. Don't go shooting your foot by not respecting the fundamentals/common sense of the game.
I was thinking you should extend the playclock… players are huffing as it is…
If you want to tighten up, decrease bottom salary to 50K and have a 16 game season.
Don’t have as many tv timeouts. Every time you do, you have to have filler on the field, which starts to get boring for the live crowd. I mean, we need ads, but sometimes, the man in the red shirt, is seemingly always out there…