brianjoxx

No CFL team exceeds the approved max.salary cap in off-season or beginning of season or mid-season or late in the season. Teams total salaries that count against the salary cap are the ones from January 1st to December 31st.

Annualized salaries of players on active roster + players on 1 game injured list + players on practice roster may be over $5.2 millions in June or August or September and on and on, but what matter is if these salaries over $5.2 millions were for the whole season; for instance, in August the annualized salaries may be over $5.2 but  1 or 2 or more of your highest paid players could be injured in early September and transferred to 6 game injured list for remainder of season, replaced by lower paid players and now your total annualized salaries are less than $5.0 millions and your total salaries for the year ended December 31st may amount to $5,175,000 or so or below the approved  $5.2 millions. The total salaries charged against the cap for THE WHOLE YEAR are what matters.

Regarding number of players a team can have on active,reserved or injured there is no such limit as 56; for instance, a team can have 46 players on active roster, 4 or more or less on 1 game injured list, a max. of ten on practice roster and no limit on players on 6 game injured list. For a team, the only thing/numbers that matters are what counts against salary cap; for example, if the annualized salaries of your active players are high/close to max. cap, this team won't add 10 players on 1 game injured list  + 10 players on practice roster.

For a team, it is extremely important to "monitor"/follow /calculate regularly your salary costs charged against the approved cap; otherwise, you may have negative/unexpected excess at year's end.

Richard
While technically right Richard, I think the point being made is that as most contracts do not actual trigger payments in the off-season (i.e., except bonus clauses) the total potential value of contracts for signed players exceeds the cap in the off-season; but then teams must get total projected payments for 2018 under the cap for the first game.
Thanks that is the point and very well pointed out. Potential value of contracts for signed players exceeds the cap in the off-season, but then teams must get total projected payments for 2018 under the cap for the first game. So every team does there best with owners revenue. Some more and others less. So give credit to teams with creative accounting backed by attendance!!

RichardVeilleux

Teams don't have to "get total payments for 2018 under the cap for the first game". A team may have yearly projections exceeding the cap at the beginning of the season or beyond. What matter are the actual numbers for the whole year. A team that may project to exceed the cap will have the whole season to make moves/choices enabling the team to end the season within the approved cap.

What choices/moves can be made? Include/transfer all injured players during the season to 6 game injured list, no matter the type of injury. Release high paid veterans. Limit the number of players on practice roster.

Richard

depopulationINC

Teams don't have to "get total payments for 2018 under the cap for the first game". A team may have yearly projections exceeding the cap at the beginning of the season or beyond. What matter are the actual numbers for the whole year. A team that may project to exceed the cap will have the whole season to make moves/choices enabling the team to end the season within the approved cap.

What choices/moves can be made? Include/transfer all injured players during the season to 6 game injured list, no matter the type of injury. Release high paid veterans. Limit the number of players on practice roster.

Richard
Exactly.

Like I said, not in the CFL.  NFL, yes.

GHT120

Teams don't have to "get total payments for 2018 under the cap for the first game". A team may have yearly projections exceeding the cap at the beginning of the season or beyond. What matter are the actual numbers for the whole year. A team that may project to exceed the cap will have the whole season to make moves/choices enabling the team to end the season within the approved cap.

What choices/moves can be made? Include/transfer all injured players during the season to 6 game injured list, no matter the type of injury. Release high paid veterans. Limit the number of players on practice roster.

Richard
Thanks, I thought it was like the NHL where the YTD cap hit, and the projected additonal cap hit through the end of the season, of players on the roster (or otherwise counting against the cap) must be below the cap in order to even play a game. 

It makes the math horribly complex as players shuffle between NHL and AHL, or are traded/waived/claimed off waivers; but it avoids shenanigans.
Let's  not confuse FACTS with OPINIONS
 


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